Hollarity
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Hollarity

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Role:

Concept Artist

Layout Artist

Graphic Designer



Founded in 2014, Randover Games is an indie design and publishing house with an eclectic focus on game publication. Focusing on accessibility and ease of use, Randover Games experiment with style and formula, creating unique game experiences.

When it comes to our titles it doesn't matter what type of game it is, or what the genre is, all that matters is we want to play it ourselves.


Ben Stiers, CEO Randover Games

Artist: Holly H ☆ Client: Randover Games

Introduction

An indie publishing house, Randover Games is a team that takes chances and breathes fresh air into the Tabletop scene.  Never backing away from a challenge, Randover Games inspires their team to create stunning one-of-a-kind projects, creating games that leave players raving for more.

What is Wrathborne Champions?

Wrathborne Champions is a fully cooperative  tabletop game for 2 - 6 players specifically designed to let both casual  and hardcore players come together to battle massive enemies.

With  all enemy combat controlled by unique, predefined actions, the Minions  of Wrath do not require a player's control, creating unique puzzles all  the players must overcome together. 

Creating a Champion

The Concept Process

Randover Games approached us very early on in the project's development,  back when it was initially called Proelium. Together, we developed initial concepts for characters, weapons, items, and card art. Fellow artist Ruk Tramata took our concepts to the next level in the final game. Our work from those initial days can still be seen directly in the card layouts, icons, and weapon decks in the final release of the game. Additionally, the final character assets still carry the personality of the concepts we originally developed.

ArT: Ruk Trumata ☆ Client: Randover Games

Wrathborne Champions (2014-2017)

Wrathborne Champions Concepts (2014)

Nim's Cup (2019)

Assets for Miscellaneous Projects (2014- Present)

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